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The M.Des in Interaction Design trains designers to choreograph intuitive, engaging and meaningful exchanges between people and the digital–physical systems that now shape everyday life. Rooted in user-centred and research-driven practice, the programme blends behavioural insight with technological fluency so that graduates can imagine, prototype and validate future-ready products, services and experiences across screens, spaces and devices.
What Students Will Learn
Graduation in any discipline with minimum 50% marks.
Graduates can step into roles such as:
UX Designer / Interaction Designer / Product (Digital) Designer / Service Designer / Experience Strategist / Design Researcher / Accessibility & Inclusive-Design Specialist / AR-VR Experience Designer / Conversational UX Designer / IoT Interaction Designer / Data-Driven UX Analyst / Design Entrepreneur / Design Educator or Academic Researcher
01
Master diverse user-research tools (interviews, observations, surveys, analytics).
02
Understand people within their social and cultural contexts and translate findings into design strategies.
03
Cultivate critical thinking, data-driven storytelling and systems thinking.
04
Graduate “equipped to design with empathy, clarity and purpose.”
Design Knowledge – Apply theories of HCI, visual design and technology to solve complex interaction problems.
Problem Analysis – Frame user needs through rigorous qualitative & quantitative research.
Solution Development – Prototype and iterate interactive systems that balance usability, aesthetics, feasibility and sustainability.
Research & Evaluation – Plan experiments, collect data and use metrics to validate design decisions.
05
Modern Tool Usage – Use industry platforms (Figma, AR/VR toolkits, front-end frameworks, AI prototyping tools) effectively.
06
Design & Society – Assess cultural, social and environmental impacts of interactive technologies.
07
Ethics – Embed privacy, accessibility and ethical AI principles in design practice.
08
Teamwork – Function as contributor and leader in cross-functional teams.
09
Communication – Present concepts and research convincingly through visual, verbal and written media.
10
Project Management & Entrepreneurship – Plan, scope, budget and pitch interaction projects or start-ups.
11
Sustainability – Advocate for eco-efficient and durable digital experiences.
12
Lifelong Learning – Continuously adapt to emerging tools, paradigms and societal shifts.
Innovative Practice – Create impactful interaction solutions that blend creativity with evidence-based methods.
Societal Contribution – Address real-world challenges ethically, inclusively and sustainably.
Leadership & Collaboration – Excel in multidisciplinary teams, demonstrating communication and project-management skills.
Lifelong Learning & Enterprise – Pursue advanced research, entrepreneurial ventures or continuous up-skilling in the evolving design landscape.
Design intuitive, inclusive and emotionally engaging interactions for diverse user groups.
Translate deep user research into evidence-based prototypes and validated experience strategies.
Integrate AR/VR, IoT and AI responsibly to augment human experience.
Lead multidisciplinary initiatives that deliver human-centred digital transformation.